Zephyrkinesis is the ability to manipulate air and wind. There are four tiers to the Zephyrkinesis Set. Mastery of a higher-tiered Zephyrkinesis ability is accompanied by mastery of all previous-tiered abilities in the same set.

Zephyrkinesis Set

  1. Breeze - Tier I
  2. Draft - Tier II
  3. Gale - Tier III
  4. Aero - Tier IV


  • levitation/flight via strong winds, localised weather-manipulation, resistance to winds. (low to mid-tier)
  • localised weather-manipulation, cloud-manipulation etc. (mid-tier)
  • creation of damaging / cataclysmic weather-phenomena (high-tier)
  • transformation into an elemental state (high-tier)